Marcus Conge
Owner, Lead Artist and Director

Motto:
Life is not a game. But, you should be having fun throughout every minute of your life, no matter what you’re doing.
Completed/Shipped Projects:
Client:
Buttered Cat Software- Macintosh Shareware Developer
Client Relationship: 2009 — Present
- Quickboot 1.0.3: Logo, application Icon and menu icon.
Client:
Pangea Software — Macintosh Game Developer
Client Relationship: 2000 — Present
- Cro-Mag Rally for iPhone: Textures, polygon models, sky Boxes and level designs.
- Pangea Arcade: Firefall: main ship and all modal ships, spider and shields; Nucleus: Ship, shields, power-up cage, comet, space crate, spiky asteroid, and blob asteroid.
- Cro-Mag Rally: Textures, polygon models, sky Boxes and level designs.
Client:
TLA Systems- Macintosh Shareware Developer
Client Relationship: 2004 — Present
- Dragthing 5.3.1: Logo, application Icon and opening animation sequence.
Client:
Factor Software — Macintosh Shareware Game Developer
Client Relationship: 2002 — Present
- Germs 1.0: All game animation and art.
Client:
Ambrosia Software — Macintosh Shareware Game/Utility Developer
Client Relationship: 1992 — Present
- Aki for iPhone: Logo, Splash, All Game Elements (except for tiles), Game Web Site and Icon.
- Dragster: Logo, Icon, Web Site, Web Banners and Print Ads.
- Redline: All vehicle art and most map props (fences, buildings, hay bails, etc..), Logo, Icon, Web Site, Web Banners and Print Ads.(April Fools)
- ScreenCleaner Pro!: Concept, Art, Icon and Web badge.
- WireTap Pro: Logo, Web Site, Web Banners and Print Ads.
- Apeiron X: All game art and animation, Splash screens (not end game animation), Web Site, Web Banners and Print Ads.
- Snapz Pro X 2: Updated Logo, Splash, Web Site, Web Banners and Print Ads.
- Aki: Logo, Splash, All Game Elements, Game Web Site and Icon.
- iSeek: Logo, Splash, Web Site and Icon.
- Wiretap: Logo, Splash, Interface and Icon.
- Escapepod: Splash screen.
- Uplink: Game site and icons.
- Ragnarok (project on hold by developer): Textures and Polygon models.
- Cythera: All game animation and art.
- Bubble Trouble: created sprite animation, GUI and still frames.
- Barrack: All game animation and art (excluding game over splash screen).
- Swoop: Sprite animation for main ship.Ambrosia Registration Utility: GUI. Revised in Jan 2004
- Eclipse 3.0 : screen saver utility, GUI.
Client:
Freeverse Software- Macintosh Shareware Game Developer
Client Relationship: 1998 — Present
- Active Lancer 1.0: Games sprites (ships and effects).
- Classic Gin Rummy 3.0: Splash screens and several themes.
- Blaze of Glory (project put on hold indefinitely): terrain based tiles and GUI.
Skills:
Overall:
- Industry experience (since 1992), strong leader, team player, loyal, collaborative, highly motivated, driven, dedicated, a clear communicator and loves to create.
2D:
- Master Adobe Photoshop skills and Advanced skills with Adobe Illustrator. Excellent graphic design skills, textures from scratch, tessellation creation and attention to detail.
3D:
- Master modeling skills (NURBS, polygon (Low or High counts) and sub-divided surfacing), architectural as well as organic modeling, lighting, texturing (UV and Procedural), special effects and character set-up.
Animation:
- Advanced 2D and 3D animation skills. Sprite animation (vector and bitmap), stop motion and character animation.
Other:
Adjunct teacher Rochester Institute of Technology
Department of Industrial Design
Industrial Design
- Alias|Wavefront Studio
- graduate level
- class revolved around designing products and building high quality models from those concepts for output to CAD programs for manufacturing.
- 1997 — Oct 2002
Graphic Design
- Web site design
- graduate level
- class utilized several applications to design simple and effective web sites ranging from portfolios to site make-overs of existing site designs.
- 2001– Oct 2002
Digital Manipulation
Owner of company
Digital Artist/Designer/Director
Web Site Designer/Layout/Programming
1992 — Oct 2002
Education:
Rochester Institute of Technology
Department of Industrial Design
College of Imaging Arts and Sciences
Awarded a BFA for Industrial Design
- Studied Italian language and Italian Art history in Florence Italy summer 1993
- Deans list
- GPA 3.4
- IDSA student chapter member 1991 — 1994
- IDSA student chapter president 1993 — 1994
- Student forum representative for college of Imaging Arts and Sciences
- Editor and creator of IDSA department newsletter